🦿Advanced Prompts
More advanced prompt lead to more nuanced animations
Last updated
More advanced prompt lead to more nuanced animations
Last updated
Happy elf +Legolas walking forward and kicking a mushroom, loop
Subject Subjects are the characters performing the prompted movements. They can be anything from samurai to dancers, but try to stick to humanoid characters. Animatric can’t generate motions of items or animals.
A zombie being vigilant
Action Actions are the bread and butter of our animations - they describe what motion is being performed. Aim for one action per animation, we don’t want our actors getting too tired 😉
Character performs a backward acrobatic jump called a flick flack landing on both feet
Parameters
They can change the output animation drastically. These include: ↗️ directions: a person walks forward, looking sideways right 😭 emotions and states: sad princess cries alone ⚔️items: throw away a stinking cheese 🎬parts of movement: climb a ladder start 🧝cultural references: C3PO fights with Darth Vader
Prompt priority and references
If you want to specify height of movement, pop cultural references and anything non directly related to performed action or you just want to prioritize part of the prompt mark it with “+”
Dancing like + Michael Jackson
Character fighting with a sword and shield +horizontal diagonal strikes
Not getting the output you hoped for? Try using the plus sign “+”
It is the best way to ensure that this part of the prompt will definitely be generated by Animatric.
Celebrate a goal like +Pele ensures that the output animation resembles the movement of the famous football player: